

While it’s not a gigantic upgrade (NPCs around you still disappear when one is in focus), the charm shines through and it’s a huge improvement upon the Wii original (and the New 3DS version). Xenoblade‘s killer virtue is beauty, which is now touched-up by the new remaster job. With the intro out of the way: now, it’s time to wander. It’s a premise that’s bold enough to promise “anything can happen.” If you do know what transpires though as you’ve played it before, you can skip those cutscenes. Fascinatingly, the entire game takes place on top of two gods, who slayed each other in battle eons ago and comprise the very ground the heroes walk on. Xenoblade Chronicles puts you in the shoes of Shulk and his buddies (who are mostly humans: “Homs” in this world) as they do battle against the Mechons, a domineering machine race. Getting down to business, the main event for this re-release is the brand-new epilogue chapter: we’ll get to that! Although we’ve reviewed it twice already, for some people it’s been 3,000 10 years since this was on your radar, so let’s do a quick recap. Xenoblade Chronicles: Definitive Edition (Switch) Every five years Monolith Soft is like “you need to remember this.”

To think it was once part of Project Rainfall, and is now housed on three different Nintendo systems spanning multiple generations.Īs a bit of a history lesson: originally released for the Wii in 2010, it was ported to the New 3DS in 2015 and finally, the Switch in 2020. representative with multiple sequels to its name. What was once an obscure JRPG only released in select regions is now a coveted Super Smash Bros. Someone over at Nintendo is looking out for Xenoblade Chronicles.
